Using the Dive Tag
1) If you don't have an Android Manifest file (AndroidManifest.xml) in your PROJECT_DIR\Assets\Plugins\Android folder, get yourself one:
1a) Make sure your app is targeted to Android.
1b) Build your App.
1c) Copy the auto-generated manifest file AndroidManifest.xml from PROJECT_DIR\Temp\StagingArea to PROJECT_DIR\Assets\Plugins\Android.
2) Edit AndroidManifest.xml to add a meta-data tag in the application tag like so:
<?xml version="1.0" encoding="utf-8"?> <manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.sample.app" android:theme="@android:style/Theme.NoTitleBar" android:versionName="1.0" android:versionCode="1" android:installLocation="preferExternal"> <supports-screens android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" android:anyDensity="true" /> <application android:icon="@drawable/app_icon" android:label="@string/app_name" android:debuggable="false"> <activity android:name="com.unity3d.player.UnityPlayerNativeActivity" android:launchMode="singleTask" android:label="@string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:screenOrientation="landscape"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> <meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="false" /> </activity><meta-data android:name="com.durovis.dive.uses" android:value="true" /></application> <uses-sdk android:minSdkVersion="9" android:targetSdkVersion="17" /> <uses-feature android:glEsVersion="0x00020000" /> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <uses-permission android:name="android.permission.WAKE_LOCK" /> <uses-feature android:name="android.hardware.sensor.accelerometer" android:required="true" /> <uses-feature android:name="android.hardware.sensor.gyroscope" android:required="false" /> <uses-feature android:name="android.hardware.touchscreen" /> <uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="false" /> <uses-feature android:name="android.hardware.touchscreen.multitouch.distinct" android:required="false" /> </manifest>
3) Your app will now appear in the Dive Launcher