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Simulate rotation in Unity3d?

Simulate rotation in Unity3d?

by insnet on Jul 17th, 2014 09:34 AM

Hey,
this might be a stupid question, but: How can I "look around" in the Unity3D Game Preview? I there any buid-in solution to control the (camera/gameobeject) rotation with mouse/keyboard?

insnet

Posts: 1

Joined: 17.07.2014


Re: Simulate rotation in Unity3d?

by jpslara on Jul 17th, 2014 16:30 PM

Add "mouse look" script to camera or to fps object.

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Re: Simulate rotation in Unity3d?

by cmiltiadis on Jul 20th, 2014 02:34 AM

what i do is having a public boolean called diveOn, and if its true i instantiate the dive prefab, otherwise just a normal camera.
this way you can also say, in case the diveCam is not activated do mouse/keyboard stuff.

cmiltiadis

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Joined: 20.07.2014


Re: Simulate rotation in Unity3d?

by jpslara on Jul 20th, 2014 11:13 AM

if you use open dive sensor and mouse look together, open dive sensor get precedence and mouse look don't work, but if you want mouse look work while you are in Unity3d game preview, you don't need to create any variable, the only need is to check off open dive sensor in Inspector and mouse look work perfectly.

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Re: Simulate rotation in Unity3d?

by taquf on May 27th, 2021 09:59 AM

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Re: Simulate rotation in Unity3d?

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Re: Simulate rotation in Unity3d?

by Kathrine44 on Mar 8th, 2024 11:43 AM

I'm thoroughly impressed with Unity3D's capability to simulate rotation seamlessly. It's truly remarkable how the engine can handle complex rotations with such finesse, allowing developers to create stunning visual effects and immersive gameplay experiences. With this https://www.pinterest.com/pin/954622452246865389/ websitetd {border: 1px solid #cccccc;}br {mso-data-placement:same-cell;}, animating objects feels intuitive and dynamic, giving developers the freedom to bring their ideas to life effortlessly. Whether you're creating a captivating game environment or crafting intricate animations, Unity3D's rotation simulation capabilities shine through, providing a smooth and engaging user experience. And the best part? The vast resources available on the internet provide ample guidance and support, ensuring that even newcomers can master the intricacies of rotation simulation with ease.

Kathrine44

Posts: 23

Joined: 25.03.2022


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