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Re: Cmoar the first VR 360° Player's already available!

Re: Cmoar the first VR 360° Player's already available!

by nente002 on Aug 18th, 2014 13:36 PM

@ProsperGames, Any news?

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Re: Cmoar the first VR 360° Player's already available!

by 3Andron3icus3 on Aug 18th, 2014 15:52 PM

I'm also curious as to any possible progress made. No rush, obviously, I'm just incredibly anxious to see the 3d effect in action.

On a somewhat related note, does anyone know if there is any source currently for 3d 360 videos that do not have a black chunk of space that could not be reached by the cameras? The only source I've found are the panocam videos which seem to leave black space in certain unreachable areas out of view of the cameras, accomplishing an incomplete 360 degree effect.

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Re: Cmoar the first VR 360° Player's already available!

by nente002 on Aug 18th, 2014 16:19 PM

360 3d is still in it's infancy, so there is not much out there, but:
I found this (not SBS-3d but red/green) no hole in the bottom though.
http://video.360heros.com/?category=7

No samples but these guys are working on it:
http://www.jauntvr.com/technology/

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Re: Cmoar the first VR 360° Player's already available!

by karamoon on Aug 18th, 2014 16:58 PM

It's a fantastic app, I bought the paid version. The trouble is that after about a couple of minutes I always have to readjust my head position within the app due to drifting. Nothing I try seems to work incl. re-installs, resets etc. I have an HTC M8

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Re: Cmoar the first VR 360° Player's already available!

by CmoarStudio on Aug 18th, 2014 17:59 PM

@karamoon please try to use calibrate option in main menu. We hope that helps.

@ 3Andron3icus3 @nente002
We are preparing extremely cool app for tommorow. After that we will back to 360 3D support.

We should release an update in next 2-3 days :)

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Re: Cmoar the first VR 360° Player's already available!

by 3Andron3icus3 on Aug 18th, 2014 21:24 PM

@nente002

Awesome! I'm glad to see there is more interest in gapless 3d 360 video than I originally thought!

@prospergames

Glad to hear it! As funds become available, I'll be purchasing most of the paid versions of your apps and I am more than satisfied with the quality your team works to achieve with each, as well as the amazing response to feedback through updates and changes. I can't wait to see the new app you have in store for us, but will admittedly remain most interested in and excited about the progress of 3d 360 videos on your already stellar app!

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Re: Cmoar the first VR 360° Player's already available!

by karamoon on Aug 18th, 2014 21:36 PM

The one thing I neglected to see. Just calibrated, everything now works 100%. Thank you very much!

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Re: Cmoar the first VR 360° Player's already available!

by 3Andron3icus3 on Sep 2nd, 2014 22:13 PM

Can't let this thread die!

I would love to see some kind of update from ProsperGames as far as the progress of the 3d 360 capability.

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Re: Cmoar the first VR 360° Player's already available!

by CmoarStudio on Sep 2nd, 2014 22:20 PM

We're trying to find the time to complete this player but currently we are working on so many things that drags everything.

We will do our best to update appeared as soon as possible :)

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