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Durovis Dive Drift Issue

Durovis Dive Drift Issue

by StaticByte on Oct 15th, 2014 00:25 AM

Hello Everyone,

I'm a software engineer for a video game company and have been working with VR for a number of months now. I'm developing in C# using Unity and have stumbled onto a problem that there isn't an easy fix for. Being a frequent reader of the forums here, I have see many of you having a problem with the Durovis Dive SDK resulting in drifting of the camera. I have tested our game, that I built, on many android devices with varying amounts of drift.

Durovis Dive does have an auto-calibration which detects when the phone is laying still on a flat surface and can calculate the gyroscope offsets nicely.... BUT, for me anyways... It never uses them.

You have to click on the image to read all the comments


Why isn't DIVE able to locate the calibration.json that it saves with its own desired path? There is no intervention from myself in the saving and reading of this file. It also does contain the correct data as far as i can tell.

I don't have access to the Durovis Dive code so I cant go fix it myself and I don't really want to spend my time making an anti-drift system for the suffering devices if it is going to be fixed by Durovis anytime soon.

Any help would be greatly appreciated and hopefully I can get a staff response.

- Jason

StaticByte

Posts: 4

Joined: 14.10.2014


Re: Durovis Dive Drift Issue

by JayRay on Oct 20th, 2014 21:05 PM

Hey Jason,
i´m glad to hear that there are still other ones waiting for a plugin without the drift problem.
I have published a lot of vr games on google play store, and many users complain about the drift.
Did you get any response from the dev´s? There are no news about a plugin for long time now.
best regards,
Jan

JayRay

Posts: 51

Joined: 09.02.2014


Re: Durovis Dive Drift Issue

by StaticByte on Oct 20th, 2014 21:38 PM

Jan!

I was beginning to think no one was here anymore.

I was debating whether or not to start working on my own fix or just waiting for the plugin patch.

I would love to check out some of your Dive games on Google play. I just released our beta to see if I could get some feedback.
I'm still trying to figure out certain ways of doing things but its going well so far.

Unfortunately I haven't been contacted by any devs so far but I still have hope. I would love a news update on an update from them

Cheers,

- Jason

StaticByte

Posts: 4

Joined: 14.10.2014


Re: Durovis Dive Drift Issue

by JayRay on Oct 23rd, 2014 16:51 PM

Hey!
Yeah, last time i waited for 4 weeks to get a response from the dev´s. normally they will answer by time.
they told me that they are still working on a new plugin to reduce the drift. but this was some month ago.
i send a private message to you where you can read what they told me.

your game looks nice, i´m going to test it :-).

if you want to try some of mine check out these:
VR Combat flight demo
VR Space Walk
VR Forklift simulator demo
VR Fly
VR Horse
VR Dance Club
Volcano Drovis Dive Demo
VR Spider
Augmented VR Experience

Just visit my website:
http://www.jackaarsoftware.de/

there you find links to the google play store.

JayRay

Posts: 51

Joined: 09.02.2014


Re: Durovis Dive Drift Issue

by mossjr on Oct 29th, 2014 21:37 PM

Hi guys!

I am new to the forums and have joined for this reason. I was wondering what sort of drift you guys are experiencing. I have a lock on my camera to stop it from actually moving along the x or z axis but it does go up and down the y. Anyway, I have found that at a certain point in my level, the view will lurch to the left as if I've turned my head. Needless to say, this causes a very uncomfortable feeling when wearing the goggles and also ruins the game.

Has anyone else had a similar sort of drift? Has anyone had any luck combating this?

mossjr

Posts: 1

Joined: 29.10.2014


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