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[AR]Camera View Material performance

[AR]Camera View Material performance

by futurgirl on Sep 5th, 2014 17:44 PM

Hey,
i'm playing a little bit with AR.
But in my simple test is the video from the camera lagging like hell on the Nexus 5. The fps counter says, it runs with 60 FPS.
Has anyone some experience with AR.

I just attached a plane (self Illu Mat) to the Dive 2.0 Camera and give it this script:

public class camera &#58; MonoBehaviour {<br />	WebCamTexture back;<br />	// Use this for initialization<br />	void Start () {<br />		back = new WebCamTexture (requestedWidth&#58; 320, requestedHeight&#58; 180);<br /><br />		renderer&#46;material&#46;mainTexture = back;<br />		back&#46;Play ();<br />	}<br />		// Update is called once per frame<br />	void Update ()<br />	{<br />	}<br />}<br />

But still with this very low res ... :?

futurgirl

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Joined: 07.07.2014

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